The Limit is a senior thesis project about how graphical constraint can
make digital spaces feel more intense, unfinished, and emotionally
charged. The project quickly became a cross-section of the modern
low-poly 3D community and the ethos surrounding it.
The final deliverables ended up as an ambient experience (Pretty Lag
Machine), an active experience (Dream Chatroom), and a 126-page digital
reflection book with 20 interviews from notable members of the community.
Although developed as a senior thesis, the programs are still receiving
updates.